Stylized Mediaeval Street
Stylized practise using modular pieces to create an empty street. The houses are made of a total of 10 pieces; everything in the scene was created by myself, ground and textures included.
I've been on Roblox for over a decade, and have recently been awarded a Bachelor of Arts (with honours) in 3D Environment Art. Looking for work to fund my hobbies and keep my skills sharp.
Stylized practise using modular pieces to create an empty street. The houses are made of a total of 10 pieces; everything in the scene was created by myself, ground and textures included.
Tasking myself with creating something with a lot of detail in as little tri count as possible, this shield amounts to 300 triangles, baking a high level of detail from a sculpt.
Commissioned piece for Yggdrasil, this semi-realistic saddle was designed with a world around it- dirt imbued in the fine stitching, wear and tear in the saddle and harder to reach areas.
Another full environmental piece, this time in a more realistic style. All pieces in this were modelled and textured by myself, par the roof which is an image grab of the real life Painted Hall.
Tasking myself with creating something with a lot of detail in as little tri count as possible, this shield amounts to 300 triangles, baking a high level of detail from a sculpt.
Hey! I'm Frosted. I've been on Roblox since 2012 (all on the same account!) and have been a developer for almost 2/3rds of that time. For the past couple of years I've moved away from the engine to more high spec ones like Unreal, but I'm now looking to come back and make some awesome games.
Besides the pieces above, I've also worked for games with millions of visits and dozens of thousands of Discord users like Napoleonic Wars and AoT:Playground. Ask me for more info.